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Bulk Order Deeds (BODs)

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Bulk Order Deeds (BODs) are crafting contracts handed out by NPC crafters: make a set quantity of an item to a required quality, turn the filled deed back in, and earn rewards — the long-game income and gear pipeline for every crafter. This shard runs the modern, point-based BOD system (BulkOrderSystem.NewSystemEnabled = Core.TOL, and our expansion is EJ, which is past TOL). Turning in BODs banks points per craft type that you spend from a reward menu — you are not locked into whatever single reward a deed rolled.

This page documents the rules from Scripts/Services/BulkOrders/. For the recipes themselves see Crafting; for the skills, Blacksmithy and Tailoring.

Talk to (open the context menu on) the matching crafting NPC and choose the bulk-order option. Each craft type has its own deeds and its own point bank:

Craft typeNPCs that offer it
SmithBlacksmith, Weaponsmith, Armorer, Blacksmith Guildmaster
TailorTailor, Weaver
TinkeringTinker
InscriptionScribe
AlchemyAlchemist
CookingCook
FletchingBowyer
CarpentryCarpenter
  • A new deed becomes available every 6 hours per craft type (BulkOrderSystem.Delay = 6).
  • The system caches up to 2 unclaimed deeds, with a third “in the pipe” if your last one was more than 6 hours ago (MaxCachedDeeds = 2) — so you can let a couple bank up rather than logging in exactly on the timer.
  • Timers are per craft type: a smith who also tailors runs an independent Smith timer and Tailor timer.

A small BOD asks for a quantity of one item. Three things define it:

  • Amount: 10, 15, or 20 of the item (AmountMax). Higher skill skews the roll toward larger amounts.
  • Exceptional: the deed may require every item be exceptional quality. For smithing this only happens at skill ≥ 70.1, where the chance is (skill + 80) / 200 — about 90% at GM (100 skill).
  • Material: the deed may demand a specific colored material (Dull Copper → Valorite for smithing; Spined / Horned / Barbed leather for tailoring). Material BODs only roll at skill ≥ 70.1, and the rarer the material the rarer the deed — the weighting runs from ~25% Dull Copper down to ~0.2% Valorite (m_BlacksmithMaterialChances).

Higher amount + exceptional + a rare material = far more points (and a far harder fill).

A large BOD bundles a themed set of small BODs into one contract for a bigger payout. For smithing the sets are (LargeSmithBOD.cs): Ringmail, Plate, Chainmail, Axes, Fencing, Maces, Polearms, and Swords. To build one:

  1. Obtain (or buy from other players) the small BODs that match a set, all with the same amount and the same material/exceptional requirement.
  2. Drop each matching small BOD onto the large BOD deed to fill its slots.
  3. When every slot is filled and crafted, turn the large BOD in for its (larger) reward.

This is why crafters trade small BODs: assembling a matched set into a large deed is worth much more than the smalls individually.

When you hand a completed deed back to the NPC, its value is added to your point bank for that craft type (BankedPoints). Point value scales with the amount, whether it was exceptional, the material rarity, and (for large BODs) the number of items in the set. The accompanying gold and fame scale roughly as (points / 50)², so a big exceptional material deed pays out steeply more gold than a plain 10-count.

You then spend banked points from the reward menu. Selected smith rewards and their point costs (SmithRewardCalculator):

RewardPoint cost
Sturdy shovel / smith hammer10
Sturdy pickaxe · smith title25
Leather mining gloves · prospector’s tool · gargoyle’s pickaxe100–200
Powder of temperament · ringmail mining gloves450
Runic hammer — Dull Copper500
Runic hammer — Shadow Iron550
Runic hammer — Copper650
Runic hammer — Bronze700
Runic hammer — Gold950
Runic hammer — Agapite1050
Runic hammer — Verite1150
Runic hammer — Valorite1200
Colored anvil · Blacksmithy power scrolls (+5 / +10 / +15 / +20)(group rewards)

Runic hammers carry 55 − 5×tier charges — a Dull Copper hammer has 50 charges, a Valorite hammer only 15 — so the rarest runics are also the most rationed.

Selected tailor rewards (TailorRewardCalculator):

RewardPoint cost
Sewing kit · cloth · tailor title10
Colored sandals150
Runic sewing kit — Spined350
Tapestry · Tailoring +5 power scroll400
Bear rug450
Tailoring +10 power scroll500
Clothing bless deed550
Runic sewing kit — Horned600
Tailoring +20 power scroll650
Runic sewing kit — Barbed700
  • Visit your crafting NPC every few hours and let deeds bank (up to 2–3) — they cost nothing to hold.
  • Push your craft skill to 70.1+ to unlock exceptional and material deeds; GM maximizes the exceptional rate and point value.
  • Trade and collect matching small BODs to assemble large BODs — the point math rewards it.
  • Bank toward the runic tool you want: runic hammers/kits are the gear pipeline (high-resist armor and high-property weapons) that makes a crafter’s vendor worth visiting.