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Monster Stealing

이 콘텐츠는 아직 번역되지 않았습니다.

Monster stealing lets a thief turn the Stealing skill on creatures (not just players and containers) to lift special items off them — a niche but rewarding use of an otherwise PvP/utility skill.

Target a stealable creature with Stealing (StealingHandler.HandleSteal):

  • A successful steal pulls a special consumable or ingredient from the creature — things like balms and lotions (BaseThieveConsumable) and other thief-only materials.
  • Each creature can be stolen from only once — once emptied you get “That creature has already been stolen from. There is nothing left to steal.”
  • It’s risky: failing (or stealing from a live, dangerous creature) can turn the fight against you, so thieves pick their moment.

The items you can only get this way (thief consumables and ingredients) give a dedicated Stealing character a reason to hunt beyond pickpocketing — a supply of materials that don’t drop any other way.