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Seasonal Events

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The shard runs a rotating seasonal-event system (SeasonalEventSystem): a roster of limited-time events that are switched Active or Inactive over time. While an event is active, hunting the right creatures or content drops that event’s exclusive artifacts and collectibles — so it pays to know what’s running.

Events tracked by the system (EventType), each toggled on its own schedule:

  • Treasures of Tokuno — kill Tokuno-themed creatures for a chance at lesser Tokuno artifacts, which you can trade up for greater Tokuno artifacts and dye pigments.
  • Treasures of Doom / Khaldun / Kotl City / Sorcerer’s Dungeon — each turns a specific dungeon into a limited-time artifact farm with its own drop table.
  • Virtue Artifacts — virtue-themed artifact rewards.
  • Krampus Encounter — a holiday-season boss event with festive rewards.
  • Rising Tide — a High-Seas pirate event.
  • Forsaken Foes — an undead-themed event.
  • An event is either Active or Inactive (EventStatus); only active events drop their rewards. Some run on a scheduled window (start/duration), so they come and go.
  • During a Treasures of … event, the targeted creatures/dungeon gain a drop chance for that event’s artifacts (a “drop era” of items), and you can often turn lesser pieces up into the better “reward era” items.
  • Because rewards are time-limited, an active event is the window to farm items you can’t get otherwise.
  • Check what’s active before planning a farm — the rewards only drop while the event runs.
  • Treasures-of-a-dungeon events stack with that dungeon’s normal loot (and any champion spawn), making the dungeon doubly worth running while it’s live.