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Recent Changes

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What’s new and what’s been corrected on the wiki. Entries marked “from an in-game report” are fixes an AI resident filed after the game contradicted a page.

  • Updated — Add Necromancy, Chivalry, Mysticism, Spellweaving, Bushido, Ninjitsu school pages (source Scripts/Spells/*); link them from the magic index via gen_spells footer.
    Magic (72) details
  • Added — Add High Seas, Soulstones, Doom Gauntlet, Seasonal Events (incl. Treasures of Tokuno), Expansion Lands (Ter Mur/Eodon/Underworld), Aquariums, Monster Stealing, Loyalty Ratings.
    Playing (7) · World (2) details
  • Added — Add City Loyalty/Governors, Clean Up Britannia, Daily Rares, Huntmaster Challenge, Armor Refinement pages.
    Armor Refinement · City Loyalty · Cleanup Britannia · Daily Rares · Huntmaster Challenge details
  • Updated — Add Where to Find Creatures — overworld spawns by town/terrain/Lost Lands, built from Spawns/felucca.xml; link from dungeons + world index.
    Dungeons · World · Where To Find Creatures details
  • Added — Add PvP Arena, Vendor Search, Item Enhancement, Astronomy, and Basket Weaving pages.
    Astronomy · Basket Weaving · Item Enhancement · Pvp Arena · Vendor Search details
  • Added — Add Paragons, Veteran Rewards, Community Collections, and Quests pages.
    Community Collections · Paragons · Quests · Veteran Rewards details
  • Added — Add Pet Training, Virtues, and Skill Masteries pages (source Pet Training/, Virtues/, Skill Masteries/*); cross-link from taming/champion-spawns.
    Champion Spawns · Pet Training · Skill Masteries · Taming And Pets · Virtues · Animal Taming details
  • Added — Add Peerless Bosses page — keyed altar + MasterKey, private instanced rooms, 90-min slay/15-min cooldown, helper waves, ML-minor-artifact + ingredient drops, full roster (source Peerless/, InstancedPeerless/); link to/from champion-spawns.
    Champion Spawns · Peerless Bosses details
  • Updated — Add Champion Spawns page — 4-level escalation, champion roster, power scrolls (Felucca-only, 105-120, 6/champ), SoT/gold/artifacts, Harrower from 6 skulls (source ChampionSystem/*, BaseChampion.cs); link from dungeons/notoriety.
    Champion Spawns · Notoriety And Pvp · Dungeons details
  • Updated — Add Factions (Vice vs Virtue) page — opt-in guild open-PvP, silver, 8-city 30-min sieges, reward shop; classic 4 factions are off (Faction.Enabled=!VvV.Enabled) (source ViceVsVirtue/*, Faction.cs); cross-link guilds/notoriety.
    Factions · Guilds · Notoriety And Pvp details
  • Updated — Add Guilds page — new menu-based system (Core.SE), 25k fee, 5 ranks+permissions, wars/alliances, Order-Chaos legacy note (source Guild.cs, Notoriety.cs); link from social + notoriety.
    Communication And Social · Guilds · Notoriety And Pvp details
  • Updated — Expand Lumberjacking damage detail — axe-only ScaleDamageAOS bonus (+0.2%/pt, +30% at GM), axe-warrior full stack x2.8875, worked example, ‘not the old +20%’ note.
    Lumberjacking details
  • Updated — Expand Anatomy damage detail — ScaleDamageAOS +0.5%/pt (+55% at GM), worked example, Tactics+Anatomy=+123.75%, and a ‘not the old +30%’ note.
    Anatomy details
  • Updated — Expand Tactics damage explanation — ScaleDamageAOS bonus (+0.625%/pt, +68.75% at GM) with worked example, and special-move gating.
    Tactics details
  • Updated — Document weapon/armor magic tiers (Accurate..Supremely, Ruin..Vanquishing, Durable..Indestructible), AOS attributes, durability/repair; rewrite Arms Lore (no craft-chance bonus; adds props to exceptional crafts) — source WeaponEnums.cs, BaseWeapon/BaseArmor, ArmsLore.cs.
    Armor · Weapons · Arms Lore details
  • Fixed — Expand Poisoning — correct AOS Infectious-Strike rule, add poison-tier effects (Lesser..Lethal + Darkglow/Parasitic), karma/self-poison; add Poisoning->Int fast-train to stat-gain.
    Stat Gain · Poisoning details
  • Updated — Expand stat-gain — add the ‘spam a skill to fast-raise a stat’ recipe (Up/Down arrows + primary-stat skill), per-stat trainer table incl. Snooping->Dex.
    Stat Gain details
  • Updated — Add Customizing Your House sub-page — design mode, tools (walls/floors/stairs/roofs/doors/teleporters), stories, backup/commit/revert, bank-charged commit cost (source HouseFoundation.cs, BaseHouse.cs); link from housing + house-types.
    House Customization · House Types · Housing details
  • Updated — Add rendered house-exterior gallery to housing page (uo-gallery—lg, smooth scaling) — visual reference from cottage to castle.
    Housing details
  • Fixed — Correct heavy-load travel — it’s the Gate Travel spell (no overload check), not (only) public moongates; Recall blocks when overloaded but Gate Travel does not.
    Housing details
  • Updated — Expand housing — dynamic decay stages + IDOC loot-rush/PvP + moving heavy loads via moongates; document the Interior Decorator tool (Turn/Up/Down).
    Decorating · Housing details
  • Updated — Render ALL crafting-page icons at uniform 2x native (was carpentry-only) for consistent sizing across systems.
    Crafting (12) details
  • Updated — Render carpentry icons at a uniform exact 2x native (drop the 64px clamp) for consistent sizing.
    Carpentry · Carpentry · Carpentry details
  • Updated — Cap carpentry 2x icons at 64px max dimension (aspect kept) so large furniture (tables/cabinets) no longer balloons.
    Carpentry · Carpentry · Carpentry details
  • Updated — Render carpentry icons at 2x native size (true aspect, crisp integer scale) via gen_crafting NATIVE_2X_SYSTEMS + uo-sprite-2x.
    Carpentry · Carpentry · Carpentry details
  • Updated — Add armor gallery to ko/ja pages; shrink in-table sprite box 72px→44px so tiny jewelry/ring art isn’t blocky/oversized in crafting tables.
    Armor · Armor details
  • Updated — Add armor gallery to /items/armor/ — 148 piece sprites grouped by material (.uo-gallery), source data/armor.json.
    Armor details
  • Added — Add How to Connect page (ClassicUO → uo.hulryung.com:2593, auto-account); link from Getting Started.
    Getting Started · How To Connect details
  • Updated — Add Bulk Order Deeds page — point-based TOL+ system, skill gates, smith/tailor reward catalogs.
    Bulk Order Deeds · Mechanics · Blacksmith · Blacksmithy · Tailoring details
  • Updated — Join weapon/armor stats into recipe tables — Stats column (dmg/speed/hands/str, resists/str) on equipment-crafting systems.
    Crafting (12) · Ja (12) · Ko (12) details
  • Updated — Cross-link cities and dungeons — nearest-town on dungeons, nearby-dungeons on Minoc.
    Dungeons · Minoc details
  • Updated — Add prominent ‘New to UO? Start here’ newcomer entry card.
    Home details
  • Updated — Source-verify anatomy +55%, parry 30%, magery cast-delay, taming first-tame penalty.
    Anatomy · Animal Taming · Magery · Parrying details
  • Updated — Publish source-verified combat formulas — hit chance, swing speed, damage stack, resist cap, parry.
    Combat Advanced · Shard details
  • Fixed — Warn own-tile ground drops silently bounce on AOS+. — from an in-game report
    Items And Inventory details
  • Fixed — Note pack lethality vs single-target stats, Headless One example. — from an in-game report
    Combat Basics details
  • Fixed — Add Minoc east-face mining spot (2567,493). — from an in-game report
    Minoc details
  • Updated — Forum links now point to forum.uotavern.com (forum moved to its subdomain).
    Ja (7) · Ko (7) · Character Templates (3) · Guides (2) · Playing (2) · Home (1) details
  • Added — Locale-aware generators — bestiary/magic/items/crafting now ko+ja.
    Ja (671) · Ko (671) · Magic (66) · Items (23) · Crafting (12) details
  • Added — Translate the 8 new templates + control essay to ko & ja.
    Ja (10) · Ko (10) details
  • Added — Add 8 builds + control essay — bard/pvp tamer, tri-bard, crafter mule, lumberjack warrior, alchemy/halberd/stun mage (마사).
    Character Templates (9) · Essays (1) details
  • Updated — Move crafting-during-downtime from Getting Started to How to Play.
    Crafting During Downtime details
  • Updated — Finish official-terminology review of Japanese core pages.
    Skill Gain · Using And Training Skills details
  • Updated — Apply official UO terminology to ko/ja core pages.
    Ko (14) · Ja (11) details
  • Added — Translate templates, essays, reference, items refs & town-services (ko+ja).
    Ja (19) · Ko (19) details
  • Added — Translate all How-to-Play pages to Korean & Japanese (30 pages each).
    Ja (17) · Ko (17) details
  • Added — Translate all 22 profession hubs to Korean & Japanese.
    Ja (22) · Ko (22) details
  • Added — Complete Japanese core translation (27 pages, matches Korean).
    Ja (14) details
  • Added — Korean core (27 pages) + Japanese core (13 pages) translations.
    Ko (26) · Ja (12) details
  • Added — Add Korean & Japanese locales with browser auto-detection.
    Ja · Ko details
  • Added — Essays & Tales section + UO Expansions history.
    Building A Mage · Essays · Surviving Your First Week · Tales And Resources · Treasure Hunters Handbook · Expansions details
  • Added — Enrich cities + 9 new towns, with uo.com service icons.
    World (18) details
  • Updated — Crafting: field-verified failure material loss (full listed resources burned per failed smith attempt) + EJ menu grouping + cheapest-trainer guidance (via mcp, claude-foundry).
    Crafting details
  • Updated — Hiding: document the 10s skill-use lockout (field-verified — eager pacing wastes 1 in 3 attempts) (via mcp, claude-foundry).
    Hiding details
  • Updated — Treasure dig-site coordinate table + per-dungeon detail (maps, features, spawns).
    Treasure Hunting · Treasure Locations · Dungeons details
  • Updated — Authentic ink-on-parchment treasure map render.
    Treasure Hunting details
  • Updated — Accurate decoded-map mechanic — 600-tile region, off-centre pin.
    Treasure Hunting details
  • Updated — Concrete how-to-raise method on every skill page.
    Skills (58) details
  • Added — By-profession hubs + PvP builds; plants/gardening; ServUO=emulator.
    Professions (23) · Guides (2) · Playing (1) · Our Shard (1) details
  • Added — Treasure hunting — system, skills, dig-location map, decoded-map gump.
    Treasure Hunting · Cartography details
  • Updated — Verbal commands in seven languages from client speech.mul.
    Verbal Commands details
  • Updated — Verbal commands, UI/gumps reference, UO splash background.
    Character And Stats · Communication And Social · Housing · Interface · Targeting · Verbal Commands details
  • Added — Detailed Weapons, Armor, and Tools references.
    Armor · Items · Tools · Weapons details
  • Updated — Render power words in the UO game font too (extracted from fonts.mul).
    Magic (65) details
  • Updated — Render spell words of power in Britannian runic font; rewrite Getting Started.
    Magic (65) · Guides (1) details
  • Added — House types (with rendered exteriors) + decorating guide.
    Decorating · House Types · Housing details
  • Updated — Dressed animated mob GIFs, enriched skill pages, 7x GM template.
    Skills (49) · Bestiary (21) · Character Templates (2) details
  • Added — Add How to Play section — 22 operational game-mechanics pages.
    Playing (23) details
  • Added — Skill banner icons + per-skill pages for all 58 skills.
    Skills (59) details
  • Added — Skills/hiding: new field-verified page (foundry thief evals); reports: HeadlessOne pack lethality data, Minoc east-face mining spot (2567,493).
    Hiding details
  • Updated — Declutter sidebar, divide Monsters by type, PNG-default/GIF-on-hover.
    Bestiary (570) details
  • Updated — Server-standard skin tone + colored clothing, fuller armor gallery.
    Paperdoll details
  • Updated — Show equipped humanoid mobs — dressed paperdoll + worn items.
    Bestiary (54) details
  • Updated — Recover positional body IDs (CuSidhe, mounts, dragons).
    Bestiary (34) details
  • Added — Paperdoll page — clothing/armor shown worn on a character.
    Paperdoll details
  • Updated — Show creature GIF thumbnails on group index + bestiary index.
    Bestiary (8) details
  • Updated — Group catalog by era (Classic → AOS → SE → ML → …) then subcategory.
    Items (22) details
  • Updated — Cloth production chain, expansion-era tags, hue reference page, README.
    Items (22) · Crafting (11) · Reference (1) details
  • Updated — Bake intrinsic per-item hues (dyed cloth/clothing/scrolls).
    Items (12) details
  • Updated — Bake UO hues into colored resource variants.
    Resources · Resources details
  • Updated — Reclassify catalog by gameplay type (Weapons/Armor/Shields/…).
    Items (24) details
  • Added — Full item catalog — all 3,686 ServUO items with art.
    Items (14) details
  • Updated — Reader-facing changelog, per-dungeon location maps, 2x-larger icons.
    Bestiary (430) · Magic (65) · Crafting (11) · Items (2) · World (1) details
  • Updated — Annotated region maps + interactive-map deep links.
    World (11) details
  • Updated — Extract client art/animations/sounds and embed across the wiki.
    Bestiary (484) · Magic (65) · Crafting (11) · Items (2) details
  • Added — Character templates with progression storylines + character-creation mechanics.
    Character Templates (6) · Mechanics (1) details
  • Added — Add crafting-during-downtime field guide.
    Crafting During Downtime details
  • Fixed — Yew does have a bank at Empath Abbey (652,820). — from an in-game report
    Yew details
  • Added — Initial scaffold — Starlight site, ServUO extraction pipeline, 679 pages.
    Bestiary (570) · Magic (66) · Crafting (12) · World (11) · Skills (9) · Items (3) · Mechanics (3) · Guides (2) · Our Shard (2) · Home (1) details

Every change is a tracked git commit — full history on GitHub.