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Spellweaving

Spellweaving (the Mondain’s Legacy arcanist school) is nature/elf magic that uses no reagents — only mana — and is governed by the Spellweaving skill. Its signature twist is the Arcane Circle: weaving inside one, especially with other spellweavers present, amplifies your spells (more weavers = stronger effects), making it a group-synergy school.

SpellManaSkillEffect
Arcane Circle240Form/join an Arcane Circle that empowers nearby weavers.
Attune Weapon240A damage-absorbing shield on yourself.
Gift of Renewal240Heal-over-time buff on a target.
Nature’s Fury240Summon a swarm that harasses a foe.
Immolating Weapon3210Your weapon adds fire damage for a number of hits.
Thunderstorm3210Area energy burst that also slows casting.
Ethereal Voyage3224Temporary “unnoticed by monsters” travel state.
Arcane Empowerment5024Boosts your next spells’ power/duration.
Reaper Form3424Transform into a reaper (spell-damage buff, can’t move).
Summon Fey1038Summon a fey ally (defensive pet).
Summon Fiend1038Summon a fiend ally (offensive pet).
Gift of Life7038Auto-resurrect buff — revives the target on death.
Dryad Allure4052Charm a creature to your side temporarily.
Essence of Wind4052Cold area burst that slows and saps stamina.
Wildfire5066Lingering fire field over an area.
Word of Death5083Massive damage to a target — far deadlier the lower its health.

Higher-tier weaves (Gift of Life, Word of Death) and a full Arcane Circle make a weaver a powerful group support/finisher.