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PvP Arena

The arena system lets players fight consensual duels in a safe, instanced ring — no criminal flags, no corpse looting, no risk to your gear. It’s how you settle a score or train PvP without going to Felucca.

Use an Arena Stone to create or join a duel. You configure the match:

  • Ranked or casual — ranked duels record your arena stats (wins/losses/rating); casual ones don’t.
  • 1v1 or teams — duel solo or assemble an arena team for group fights.
  • Entry fee → pot — set an entry fee; both sides pay in, and the winner takes the pot (Pot). Set it to zero for a friendly match.
  • Pet slots — cap how many follower slots pets may use (up to 5, MaxPetSlots); set 0 for a no-pets duel.
  • Potion rules — restrict or allow combat potions (PotionRules).

Once both sides accept, an arena gate teleports the participants into the instanced arena; the gate checks your pet count and collects the entry fee on the way in.

  • The fight is safe: defeat means you’re booted from the arena, not killed/looted.
  • Pets you bring count against the duel’s pet-slot limit.
  • The winner is paid the pot, and ranked results update your arena rating/stats.